The "Majiku Tales" Series

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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri Apr 29, 2016 6:12 pm

Hmmm... good plot, but maybe a better name than arty?
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri Apr 29, 2016 6:46 pm

Well, I only went with something art related.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri Apr 29, 2016 6:51 pm

I understood that. I was just thinking people would prefer something more clever for his fake name.... obviously still related to art though.
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri Apr 29, 2016 7:24 pm

Yeah.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri Apr 29, 2016 7:28 pm

Hmm.... wish I could remember the idea I had...
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Sun May 08, 2016 4:30 pm

So, here are all the sports-related games for A Majiku's Life:
Baseball, Basketball, Volleyball, Golf, Bowling, Soccer,
Tennis, Pinball, Kickball, Crochet, Rugby, Kick Battle, Hockey, Juggleball, Fore Bowling, Trickshooting, Frisbee Golf, Hit the Target, Ball Toss, Dodgeball, and Football.
Of course, I'll try to make them as unviolent as possible.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Sun May 08, 2016 4:32 pm

That's good. Sports violence is what I hate.
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Re: The "Majiku Tales" Series

Post by Slot Fox on Sun May 08, 2016 4:33 pm

might wanna remove rugby then,*rimshot*

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Re: The "Majiku Tales" Series

Post by Majiku Hero on Sun May 08, 2016 4:37 pm

You might as well be saying that to dodgeball and football too, Slot. But I'll try to make them nonviolent, by taking out the painful tackles and other attacks. And the dodgeballs won't be made to hurt like heck, either.
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Re: The "Majiku Tales" Series

Post by Slot Fox on Sun May 08, 2016 4:44 pm

dodgeball doesn't hurt that much actually..as long as ya ain't hit in the face,even then it's an illegal move whenever iplayed it..

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Re: The "Majiku Tales" Series

Post by Majiku Hero on Sun May 08, 2016 4:47 pm

Maybe. So, A Majiku's Life will have those sports, chess, checkers, party board (snake and ladders is an example of that), racing, dancing, and minigames.
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Re: The "Majiku Tales" Series

Post by Zain the raptor on Sun May 08, 2016 5:35 pm

Replace tackles with fluffy glomps!

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Re: The "Majiku Tales" Series

Post by Majiku Hero on Sun May 08, 2016 5:41 pm

Maybe that for football. As for rugby, it could be the opponent runs over to the ball carrier and the opponent grabs the carrier, trying to take the ball, while the carrier has to act fast and choose who to throw it to before the opponent takes it.
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri May 13, 2016 6:47 pm

So, for Dream Fire, I'm thinking of including a ranking system for when you beat the story. The rankings will vary depending on how many enemies you've defeated. Currently, there's "A Threat to All Evil" for if you've defeated 100% of the enemies, to "A Heroic Friend to All Life" for if you haven't even defeated a single enemy.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri May 13, 2016 6:54 pm

.... then how can you win?
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri May 13, 2016 7:08 pm

There will be ways to win without referring to violence, Tyler. If Undertale can do that, so can Dream Fire, with enough brainstorming and such.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri May 13, 2016 7:13 pm

Oh, right. I was thinking defeat similar to undertale style where you can either kill defeat or spare defeat.
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri May 13, 2016 7:18 pm

Yeah. In Dream Fire, you can either fight or avoid combat.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri May 13, 2016 7:29 pm

Avoid.
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri Jul 15, 2016 12:45 pm

So, I've decided to add one more option for what you can do to your enemies: Go in and reason with them. So now you can choose to go in and fight, stay away from conflict, or get the enemies to stop their evil ways by negotiating with them. And I'm also wondering if I should give Hernando, Rashina, Katsutoshi and Bobby special costumes to unlock in-game.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri Jul 15, 2016 12:47 pm

The costumes sound good.
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri Jul 15, 2016 12:55 pm

My current ideas are:
Hernando: Regular, First Design, Mexican Clothes, Superhero, Tuxedo.
Rashina: Regular, First Design, Egyptian Dress, Superhero, Fancy Dress.
Katsutoshi: Regular, Samurai Armor, Hoodie Outfit, Catsutoshi. School Clothes.
Bobby: Regular, First Design, African Clothes, Archer Clothes, Tribal Outfit.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri Jul 15, 2016 1:18 pm

Oooh. Superheroes.
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Re: The "Majiku Tales" Series

Post by Majiku Hero on Fri Jul 15, 2016 1:23 pm

Just got to think up some designs for their costumes. Hernando would almost be like a Mexican version of Captain America, but I don't know if I should try that sort of look.
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Re: The "Majiku Tales" Series

Post by Model-Omega-Tyler on Fri Jul 15, 2016 1:25 pm

Try it. If you don't like it change it.
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